Metroid II: Return of Samus
|Metroid II: Return of Samus|
|Release Date(s)||January 20, 1992 [NA] |
January 21, 1992 [JP]
May 21, 1992 [EU]
|Rating||Open, K-A (Kids to Adult)|
Metroid II: Return of Samus is the second released game in the Metroid Series, but the sixth game in the series timeline. Metroid II is the first (and only) developed for the Gameboy by Intelligent Systems and R&D1.
In this portable adventure, Samus Aran is sent, by the Galactic Federation, to the Metroid homeplanet, SR-388, in an effort to exterminate the Metroids before they can be adapted as weapons by the Space Pirates. Throughout the game, Samus nearly eradicates the entire Metroid population which exist in various forms such as the common jelly-fish like to a larger lizard-like Metroid. After destroying the Metroid Queen, Samus, on her way to the planet's surface, witnesses the hatching of a Metroid which follows her to the gunship and leads to the story of Super Metroid.
|Main Programmer||Takahiro Harada|
|Graphic Design||Hiroyuki Kimura|
|Graphic Design||Hiroji Kiyotake|
|Program Assistant||Yuzuru Ogawa|
|Program Assistant||Nobuhiro Ozaki|
|Sound Programmer||Ryohji Yoshitomi|