Super Metroid  (SNES)  
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CREATURES

The creatures of the original Metroid are back and this time with one objective, to destroy you!

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Archanus
A local inhabitant of SR-388. This creature attacks Samus by shooting acid at her, and when he feels threatened he turns into a small ball, to become invulnerable. He can also jump in his ball form and after you have beaten this creature Samus also learns the ability to jump in ball form.


  Item id #4379   

Autoad
This jumping toad like creature isn't a natural creature. It was created by an ancient civilization and is programmed to stop intruders.

  Item id #4380   

Autom
Another defense mechanism created by an ancient civilization, this creature is indestructible, and only flies horizontally from left to right and back, when an intruder comes near this creature activates a flamethrower to burn everything that opposes.

  Item id #4381   

Autrack
Autrack a highly advanced technological defense mechanism, it usually lays still near the floor but when an Intruder comes in range this creature will act like a drone gun, and attacks the intruder with a deadly plasma beam.

  Item id #4383   

Blob Thrower
Yet another mechanical creature created by a long gone civilization, this creature simply rises up and fires small spores toward the enemy, not a real threat for Samus.


  Item id #4385   

Chute Leech
A leaf like creature, this creature jumps up when threatened and then falls back down in a wave like pattern, just like a leaf falls from a tree. Not very much of a opponent though


  Item id #4386   

Drivel
A gigantic bat, who likes to live in dark places. It attacks Samus by diving towards it when she comes near, when it doesn't feel threatened this creature just hangs still in the sky.


  Item id #4387   

Flitt
a very strange creature which can be used as a platform, it doesn't attack Samus at all but in does disappear sometimes even when Samus is up on this creature. When he does and Samus stands on it you'll fall down, like there never was a platform.


  Item id #4388   

Gawron
This creature hovers around a bit but won't be much of a threat even though the sharp spikes on his belly might be nasty in times.

  Item id #4389   

Glowfly
This creature lives in the caverns deep under SR-388 surface, it usually sticks on the wall and uses good stealth tactics, but the flashing tip on his tail often betrays this creatures location. They jump from one all to another when someone comes near.


  Item id #4390   

Gravitt
A very annoying creature which often hides in floors. They only come out when someone gets near them, they'll rise and walk towards their enemy to sting it with the sharp spikes on his head


  Item id #4391   

Gullugg
A creature which only flies in circles but can still be very annoying since he prefers to fly near walls, floors and ceilings. Easily destroyed but sometimes best to be avoided.

  Item id #4392   

Gunzoo
Another Mechanical defense mechanism created by an ancient civilization these creature have four guns on their belly to attack any intruder. The hard plating of these creatures makes them invulnerable to Samus's weapons.

  Item id #4393   

Halzyn
A strange creature which has razor sharp blades on both sides they can only be destroyed from either above or below. They hover around on a slow rate but when someone comes near they'll increase speed and they'll try to decapitate their enemy.

  Item id #4394   

Hellfish
Avery strange kind of fish, he lives on dry land but instead of swimming they'll drop their selves from the ceiling in the caverns of SR-388.

  Item id #4395   

Hornroad
This creature is a native of SR388, easily destroyed but pretty nasty. He jumps around like crazy

  Item id #4396   

Meboid
a very strange creature much like the Flitt only much smaller also this creature can be used as a platform, it doesn't attack Samus at all but in does disappear sometimes even when Samus is up on this creature. When he does and Samus stands on it you'll fall down, like there never was a platform.

  Item id #4397   

Metroid
The original version of the evolutions of metroids, this metroid is similar to the Metroids in the original. They must be frozen first then you must fire five missiles to destroy them. These creatures attack by clamping on Samus and then they'll drain your energy. If they do so turn into a ball and place several bombs that way they'll release you.

  Item id #4398   

Moheek
A strange creature which crawls on the walls and floors, the hairs on the back contain a dangerous poison. Never the less these creatures are easy to destroy

  Item id #4399   

Moto
A small rhino like creature. they move very slow but can do a dash attack when an intruder comes near. The hard shell plating on their head makes them invulnerable from the front and thus can only be destroyed when you attack them from behind.

  Item id #4400   

Mumbo
a small creature which hovers horizontally. They don't from a threat and are very easy to destroy with any beam.

  Item id #4401   

Needler
A strange ball like creature with spikes all over his body. They crawl over small platforms but are also easy to destroy.

  Item id #4402   

Octroll
A strange looking creature. his creatures jumps up from platforms and slowly falls back down, even though to their huge size they aren't all that hard to defeat

  Item id #4403   

Pincherfly
A small flying creature which attack in large groups, when Samus comes near then they dive towards her.

  Item id #4404   

Wallfire
Yet again a mechanical defense turret. These creatures shoot powerful plasma balls towards Samus but can easily be destroyed with a single beam shot, the destroyed casing can be used as a step.


  Item id #4405   

Yumbo
Another small creature this creature attacks from pipes or hovers around a bit, they are rather easy to destroy.


  Item id #4406   

Yumee
Yet again a creature which attacks from pipes or hovers around. They are much tougher then their weak cousins the Yumbo. These creatures also move much faster.

  Item id #4407   

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Super Metroid
SNES    (Apr 1, 94)
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