Metroid Prime: Hunters  (DS)  
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KANDEN

A lab experiment gone awry, Kanden was created to be the ultimate soldier, immortal and unkillable. How ever, stress from the neural combat encoding sequences was more than Kanden’s still-mortal brain could handle, and left him ferocious, deadly and dangerously unpredictable. Kanden broke out of the lab, and those responsible for his neurological alterations and surgical enhancements were not left alive. Still, there is one way that brutally efficient killer in the galaxy can not only survive, but thrive: as an intergalactic Bounty Hunter. Unbound by morals or a conscience, programmed with an instinctual drive to hunt-and kill- Kanden is one of the very best. When he gets a message of an ultimate weapon in the Alimbic System, Kanden knows that this is his chance to prove himself the finest Bounty Hunter of them all.

Kanden Biped Usage
Kanden is often looked at as one of the worst hunters by WiFi players when he actually has the potential to be the best.

Kanden has an excellent biped form. His affinity weapon is called the Volt Driver. This weapon converts a planet's natural magnetic field into kilowatt blasts. When charged, it fires a large ball of electricity that homes towards enemies. This is difficult to dodge and has a large blast radius. If it hits it will also distort vision. Regular shots are like the Power Beam but stronger making this gun very powerful if a player has the right kind of accuracy.

Getting the charged shot to home is a bit difficult. Imagine that your crosshair is about 3 times bigger if not a bit more. In order for the shot to home, your target needs to be in this circle. This being the case, you can also aim the shot ahead of where your target is moving. When using the homing shot it is best to aim the shot ahead of where the person is moving and above. This will make the shot intercept rather than home and will help it hit if the enemy jumps. You can follow this up with regular Volt Driver shots which are rapid, damaging, and will startle the opponent with the charged shot chasing them.

Kanden's main weakness is that he cannot easily counter speed at close range (mid and long to a degree as well). If you face the Morph Ball or Trisk, get distance and height and use the Volt Driver to hit repeatedly.


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Stinglarva Usage
The StingLarva and is a fairly slow moving worm. It can drop bombs from its tail that will home towards enemies if the bomb is close enough to an enemy (or an enemy approaches one). A StingLarva bomb sits for a while before detonating and can also propel Kanden into the air like Samus' Morph Bombs would do to her. The abuse of the homing bomb is the most common Kanden strategy. The bombs can be used to cover your tracks but are best used to supplement your biped. After a charged Volt Driver you can use the Stinglarva if they try to get close.

Like his biped, the Stinglarva isn't that fast so stick with biped when versing the Morphball. You can circle around the Triskelion so that won't be a problem but beware the LockJaw.


  Item id #25631   

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Metroid Prime: Hunters
DS    (Mar 20, 06)
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